License
ThicketScript is free to use. This page sums up the terms in plain English.
What you can do
- Use all of it, free. Run, debug, check, format, use the language server, compile and build. Every module and every platform target.
- Make and sell anything. Commercial games are fine, with no royalties.
- Earn as much as you like. No revenue cap.
- Skip the paperwork. No seats, no tiers, no licence file and no licence check.
What you can't do
- Redistribute the SDK. You can't share or resell ThicketScript itself. The one exception is the runtime that ships inside a game you built with it.
Who owns it
ThicketScript is proprietary, not open source. It is owned by Phanxgames LLC. What you build with it is yours.
A version keeps its terms
Each version is used under the terms it was released with. If the terms change, the change applies to new versions, and a version you already use keeps its terms.
The splash screen
Built games show a short "Made with ThicketScript" splash by default. Every windowed build has a toggle to turn it off, with no licence involved. Command-line (console) apps don't show one.
Full licence text
The full licence text comes with the first release and will be linked here. Where the two differ, the full licence wins.