API reference
Every built-in class, function and module, generated from the declaration files that ship with ThicketScript. The same files power hover, completion and go-to-definition in the IDE plugin and in thicket mcp.
Always available
In scope in every file. No import needed.
- Global functions: Output, timers, parsers, type checks and the global constants.
- console: Leveled logging to stdout and stderr.
- String: The string type and its methods.
- Number conversions: Conversion functions and constants for numbers:
Int(x),Float(x),Int.MAX,Number.isIntegerand friends. The types themselves are lowercase:int,uint,float, andint8tofloat32for packed storage. - Number methods: Methods you can call on a number value, such as
n.toFixed(2). The class names on this page are internal; you never write them in code. - Math: Math functions and constants.
- Random: Seedable random number generators.
- Array, Map and Set: The collection types:
Array,FixedArray,Map,Setand the weak references. - Buffers and typed arrays:
ByteArray,Buffer, the typed arrays and their encodings. - Promise: Async results for
async/await. - Errors: The built-in error classes.
- JSON: Parse and stringify JSON.
- Object:
Objecthelpers andProxy. - RegExp: Regular expressions.
- URL: Parse and build URLs and query strings.
- App and System: The app lifecycle (
App), process and platform info (System), and autotest hooks. - Input constants:
Key,GamepadButton,GamepadAxisandMouseCursor. - InputMap: Named actions bound to keys, buttons and axes.
- Color: The
Colorvalue type: construct, convert and adjust colors. - Geometry: The
Vec2,Point,Vec3,SizeandRectvalue types. - Date and Duration: Dates, times, time zones and durations.
- Ease: Easing curves for animation and tweens.
- Ticker: Timers and sequences that advance with the app tick.
- BitmapRect: The rectangle
Bitmap.contentBoundsreturns.
Modules
Import what you use, for example import { Files } from "fs";. Some modules also need a permission in thicket.json; each page says so where it applies.
- audio: Sound playback, mixing, music, procedural sound effects and 3D spatial sound.
- bitmap: Bitmaps: load, draw, composite and save images.
- compress: zlib and gzip deflate and inflate, with streaming helpers.
- crypto: Hashing, HMAC, AES, PBKDF2, random bytes and UUIDs.
- database: Database connections: SQLite, MySQL, PostgreSQL, Redis and MongoDB.
- env: Environment variables.
- events: String-keyed event channels with
EventEmitter. - fs: Files and directories.
- http: Asynchronous HTTP client and an HTTP server.
- net: TCP sockets.
- reactivity: Signals, refs, computed values and reactive collections.
- shell: Run child processes.
- terminal: Terminal input, output, cursor control and ANSI styling.
- udp: UDP datagram sockets.
- ws: WebSocket client and server.